Habitation Gaming How to unlock Metal Gear Solid V'due south frame rate on PC

How to unlock Metal Gear Solid 5's frame rate on PC

MGSVunlock

Metal Gear Solid 5 is a phenomenal, incredibly polished game. I'm not a fan of Kojima'due south convoluted narratives, though I've enjoyed every one of his games that I've played. Metallic Gear Solid V is something special though. It'due south difficult to quantify, merely there'due south so much to the game, that come together to create an infrequent experience that'southward one of the best game's I've played this year, if not this generation.

Incredibly, the same can fifty-fifty exist said of the PC version of Kojima'due south swansong, which is rather unusual given how big budget, blockbuster games tend to be hobbled or broken on PC. Here's what Eurogamer'due south Digital Foundry says of the PC version (emphasis mine).

"Just like Footing Zeroes earlier it, Metal Gear Solid 5: The Phantom Pain is 1 of the all-time-optimised titles on PC, and a superb way to experience Kojima'south swansong to the series. Information technology suits a wide range of setups – with even a Core i3 budget PC with a GTX 750 Ti capable of matching and fifty-fifty exceeding the PS4 experience in certain areas. It's a scalable game too – at its highest presets at ultra Hd, information technology tin can even requite the GTX 980 Ti and Titan 10 a run for their coin – but ultimately, a 1080p target is very doable on just almost whatsoever enthusiast gaming hardware setup.

And crucially, Kojima Productions gives PC users plenty of options to tinker with its Flim-flam Engine. The lack of support for frame-rates higher up 60fps is a shame, but everything else is present; from toggles to calibration lighting quality and geometry LODs, to adjusting the quality of postal service-effects. Ultimately, the gains over PS4 and Xbox One are welcome; shadows are cleaned upward, texture filtering is much improved, and the describe distance is broadened. Nonetheless, the core elements are the aforementioned upwards close, and all three versions are highly recommended."

The game runs rather well on all systems (with an impending patch to set up the Xbox One'south occasional stuttering), just there's a problem for those running the most bleeding border of PCs; the frame charge per unit is capped at 60 fps. For almost gamers, this isn't fifty-fifty remotely an outcome, merely those running monitors with refresh rates higher than the usual, this can introduce unwelcome screen trigger-happy. Thankfully, there's a fix.

As spotted on the Guru3d forums, by editing a text file, you can unlock the frame rate, allowing your beastly hardware perform as it should. All you need to do is navigate to your MGS V folder under steam, locate the TPP_GRAPHICS_CONFIG, edit that file with Notepad and alter:

"framerate_control" : "Auto",

to

"framerate_control" : "Variable",

Save the file, and that's it. Commonly, when muddling with locked framerates, players tin experience odd in-game physics, but that'due south not the case here. It runs and plays beautifully, even removing the mouse jitter that some users experience. Here's a video tutorial if yous;re struggling to find the file.

Last Updated: September 7, 2015

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